Due to the ongoing consolidation of the gaming ecosystem at Facebook, we have introduced important changes to the Web Games on Facebook and Facebook Gameroom platforms that might affect your games. To learn more read our blog post. Games on Facebook are hosted as a portal, the actual game content is hosted from your own web server. On Facebook, you can make the most of App Center and game recommendations to provide discoverability for your content, and use the social features of the Facebook platform to make your game more social. This field configures the iframe that loads when a player loads your game. This puts you in complete control your game, and you're free to update versions and content at your own release cycle. See your App Settings here. When a player on Facebook. The response to this request should be a full HTML response that contains your game client. See here for more information on Login for Games On Facebook.
Step 1 - Select an Application Type
How games appear on Facebook
Games on Facebook now offers you a way to upload your games' client code directly to Facebook instead of hosting it on your own or other third-party servers. It's a new, free, and easy way to reach millions of players using the same fast and reliable infrastructure that powers Facebook photos and videos. Hosted games will continue to use iframes to deliver the experience, but you will no longer need to specify a Facebook Web Games URL to use them. Learn more about how Facebook games use iframes with external hosting here. Note that your app needs to be categorized as Games in order to add this product. Under this tab, you can find everything you need for uploading and managing your game assets.
How to use the service
Learn how to globally deploy and scale to 1M players in less than 10 minutes. Register to download this report. Game Servers takes the pain out of managing your global game server infrastructure, so you can focus on creating great games faster, without increasing complexity or compromising on performance. Game Servers fully manages Agones , an open source game server management project that runs on Kubernetes. Automatically scale your fleet for daily peaks, game events, or content drops, and easily manage multiple versions of your game server code. Automate fleets of game servers across multiple Agones clusters, schedule scaling events, and monitor the health of your fleets using familiar tools like Terraform.
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